A personal project that I've created back in 2018. The main purpose was to learn how to achieve realistic lighting/materials and test some of the basic functionality that UE4 has to offer. Since that time, the Unreal Engine has evolved to a newer and much more powerful version of "UE5" that provides even more practical tools for creating realistic scenes. Along with the new version comes a new, fully dynamic global illumination system that is designed for next-generation consoles called Lumen that I have been adopting in projects over the past year.